1. If the object in question is curved, rather than a collection of straight lines, the best mechanism to allow for reshaping is the Bézier handle.
如果对象具有弯曲的边缘,而不是多边形那样的直线边,最好的变形机制就是采用贝塞尔控制柄。

-- 来源 -- About Face 3交互设计精髓

2. The handle centered on each side moves only that side, while the other sides remain motionless.
位于每条边中心的控制柄只能移动这条边,其他边保持不动。

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3. However, they do need to be placed in an optimal location to both be obviously visible and to handle the flow of user traffic they will generate.
然而它们的位置应该放在显眼的地方,并且可以很好地照顾使用者的来去。

-- 来源 -- About Face 3交互设计精髓

4. The user can click and drag any handle to reshape the polygon, one segment at a time. This idiom is primarily useful for drawing programs.
使用者可以单击并拖动任何控制柄调整多边形的形状,每次一段,这个习惯用法在绘图程序中很有用。

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5. There is a very powerful and useful variant of the resize handle: a vertex handle.
其实,还有一种功能强大的调整大小操作点变体,即顶点控制柄。

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6. This doesn’t mean, however, that they should render that readiness to handle offbeat possibilities directly into a user interface.
这并不意味着,应该把罕见的不平常的可能性直接带入到用户界面中。

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7. Although the code may succeed or fail on its capability to successfully handle edge cases, the product will succeed or fail on its capability to successfully handle daily use and necessary cases.
尽管代码在处理边缘情形时可能成功或者失败,但产品在处理日常使用和必备情形时也可能会成功或者失败。

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8. Figure 19-12: These are vertex handles, so named because there is one handle for each vertex of the polygon.
图19-14 图中所示为定点控制柄,之所以如此命名,是因为多边形的每个定点上都有一个这样的控制柄。

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9. These include most hardware-management tasks that the computer could handle itself, like telling an application which COM port to use.
这些包括计算机能够处理的硬件管理任务,比如告诉程序哪个串口能够使用。

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10. This is like a door with a pull handle that has been pasted with Push signs—which everybody still pulls on anyway.
这就像一个门的拉动把手上贴上了推的标志,任何人还是去拉一样 。

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