- 1. They are supporting actors rather than lead players, and although they may ratchet the action forward, they should not be the engines of motion.
- 它们是配角,而不是主角。 虽然它们有助于行动的推进,但不应该成为前进的发动机。
-- 来源 -- About Face 3交互设计精髓
- 2. This would seem to imply that the day-to-day behavioral aspects of interaction design should be the primary focus of our design efforts, with visceral and reflective considerations playing a supporting role.
- 这就似乎意味着交互设计中要考虑的那些各种日常行为应该成为设计工作的主要重点,而对本能层次和反思层次的考虑是次要的。
-- 来源 -- About Face 3交互设计精髓
- 3. It should be less a tool for reversing errors and more one for supporting exploration.
- 应该尽少用来恢复错误,而更多地支持探索。
-- 来源 -- About Face 3交互设计精髓
- 4. Tabbed panes can be appropriate when there are multiple supporting panes for a primary work area that are not used at the same time.
- 当一个工作区域存在多个支持窗格而不同时使用时,可以采用标签窗格。
-- 来源 -- About Face 3交互设计精髓
- 5. This kind of interaction is almost always better served through an adjacent supporting pane that displays the properties of selected objects in a more standard, readable form.
- 要更好地服务于这类交互,可以使用相邻的支持窗格,相邻窗格能以更标准和更可读的形式显示选择对象的属性。
-- 来源 -- About Face 3交互设计精髓
- 6. Keep the user’s focus of attention on that window and never force him into supporting subwindows or dialog boxes to take care of the main function of the application.
- 让用户的注意力集中在这个窗口,不要再转到其他窗口或对话框来完成程序的主要功能。
-- 来源 -- About Face 3交互设计精髓
- 7. For these types of sites, navigational clarity is very important, as are access to supporting information and efficient transactions.
- 对于这类网站,导航的清晰与否就特别重要。 辅助信息是否方便访问,以及交易的效率也是特别重要的。
-- 来源 -- About Face 3交互设计精髓
- 8. Problems arise when adjacent supporting panes become too numerous or are not placed on the screen in a way that matches users’ workflows.
- 当相邻的支持窗格数目太多,或者它们不是以匹配用户工作流的方式放在屏幕上时,就会出现一些问题。
-- 来源 -- About Face 3交互设计精髓
- 9. Although a transient application can certainly operate alone on your desktop, it usually acts in a supporting role to a sovereign application.
- 虽然暂时式应用程序可以在你的桌面上单独运行,但它通常是辅助支持独占应用的。
-- 来源 -- About Face 3交互设计精髓
- 10. Supporting fictional detail plays only the most minor part in persona creation and is used just enough to make the persona come to life in the minds of the designers and the product team.
- 在人物角色创建过程中支持一些虚构细节只是微不足道的一部分,只是为了让人物角色对设计师和产品组成员显得逼真。
-- 来源 -- About Face 3交互设计精髓