1. Differences in hue draw our attention quickly.
颜色的不同可以快速的引起我们的注意。

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2. Larger items draw our attention more, particularly when they’re much larger than similar things around them.
在一群相似的物体中,较大的物体更容易引起我们的注意。

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3. Few products let a user draw a graph and, on command, convert that graph into a vector of numbers.
很少有产品让用户画图,然后在命令中将图像转为数字向量。

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4. As discussed earlier in this chapter, when used appropriately, color can draw attention to important items, indicate relationships, and communicate status or other information.
正如本章先前所讨论的,恰当地使用颜色可以让重要的物体引起人们的注意、暗示关系,并可以传达其他信息和状态。

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5. This program enabled users to draw pixel-by-pixel on the computer screen.
这是一个界面完全模态化的程序,这个程序能让用户在计算机屏幕上逐个像素地绘画。

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6. Many programs draw objects on the screen with polylines. A polyline is a graphics programmer’s term for a multisegment line defined by an array of vertices.
许多程序在屏幕上画出的对象呈折线形,折线是绘图程序的专用术语,专指由一系列顶点定义的多段线条。

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7. This makes size a useful property in conveying information hierarchies. Sufficient distinction in size is also enough to draw our attention quickly.
这样在传达信息层次结构时,尺寸就是很有用的一个属性,尺寸上具有明显的不同也会迅速引起我们的注意。

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8. Unlike the Backspace function in the word processor, undoing a pigment application in a draw program would be temporal and would work independently of selection.
不像字处理程序中的退格键功能,在绘图中撤销颜料使用工具具有时序性,并且与选择无关。

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9. It is only natural for us to try to draw the imagery and language of an earlier era that we are comfortable with into a new, less certain one.
很自然地,我们总是试图用较早时代的语言和比喻来描述不确定的新时代。

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10. The cursor can become an eraser tool and erase anything previously entered, or it can become an ellipse tool and draw any number of new ellipses.
光标可以变成橡皮擦,擦除先前输入的任何内容,也可以变成椭圆工具,绘制多个新的椭圆。

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