1. Idiomatic design is the future of interaction design.
习惯用法设计是界面设计的未来。

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2. This is a necessity, because most idioms don’t have metaphoric meaning at all, and the stories behind most others were lost ages ago. Graphical interfaces are largely idiomatic
大量记忆是必要的,因为多数习惯用法没有丝毫隐喻含义,其他即使背后有典故,大多数也由于年代久远而失传了。

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3. Idiomatic interfaces
习惯用法界面

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4. There are three dominant paradigms in the conceptual and visual design of user interfaces: implementation-centric, metaphoric, and idiomatic.
用户界面的概念和可视化设计中主要有3类范例,即实现为中心范例、隐喻范例和习惯用法范例。

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5. Idiomatic user interfaces solve the problems of the previous two interface types by focusing not on technical knowledge or intuition of function, but rather on the learning of simple, nonmetaphorical visual and behavioral idioms to accomplish goals and tasks.
习惯用法界面不关注技术知识或者直觉功能;相反,通过学习简单而非隐喻的视觉或者行为习惯用法来完成目标和任务,从而解决了前面两种界面类型存在的问题。

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6. We don’t know or care how mice work, and yet even small children can operate them just fine. That is idiomatic learning.
我们不知道也不关心鼠标是如何工作的,但甚至小孩都能很好地操作,这就是习惯用法的学习。

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7. Figure 13-1: Here is an idiomatic symbol that has been imbued with meaning from its use, rather than by any connection to other objects.
图13-1 这是个习惯用法符号,从开始使用就被赋予了有别于其他事物的特殊含义。

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8. Idiomatic interfaces, however, are based on learning how to accomplish things—a natural, human process.
而采用习惯用法的界面,则基于人们对如何实现目标的学习,一个自然且人性化的过程。

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9. The only hints that the window can be dragged are its color and slight dimensionality of the title bar, a subtle visual hint that is purely idiomatic.
窗口可以拖动的惟一暗示就是标题栏的颜色,这种精妙的视觉暗示纯粹是习惯性的,无法用直觉理解。

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10. The example of an idiomatic symbol shown in Figure 13-1 illustrates its power.
图13-1是一个习惯用法符号的例子,其作用很明显。

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