1. Mapping describes the relationship between a control, the thing it affects, and the intended result.
映射描述了控件、影响的事物,以及与预期结果之间的关系。

-- 来源 -- About Face 3交互设计精髓

2. In many cases, you can accomplish the same thing more effectively with differences in proximity.
在很多情况下,在距离上产生不同,可以让用户更有效率地完成工作。

-- 来源 -- About Face 3交互设计精髓

3. The most important thing to realize about navigation is that it is largely excise.
关于导航,我们要知道一件重要的事情是其本身在很大程度上也是一种附加工作。

-- 来源 -- About Face 3交互设计精髓

4. One important thing to avoid in interviews is the use of leading questions.
在访谈中需要避免使用对答案有诱导性的问题,这点很重要。

-- 来源 -- About Face 3交互设计精髓

5. In the digital world, the only thing linking these two concepts is our faulty thinking.
在数字世界中,唯一联系这两个概念的是我们不完善的思维。

-- 来源 -- About Face 3交互设计精髓

6. This is the normal state of affairs for list controls. Their standard mode of selection is mutual exclusion, so when you select one thing, the previous selected thing is deselected.
标准的选择模态是相互排斥的,所以当你选择一个事物时,先前选定的事物就会取消。

-- 来源 -- About Face 3交互设计精髓

7. However, understanding whether somebody wants to buy something is not the same thing as actually defining the product.
然而,理解某人为什么想购买某个产品和实际定义该产品并不是一回事。

-- 来源 -- About Face 3交互设计精髓

8. Thankfully, contemporary operating systems are much better at this sort of thing.
谢天谢地,如今的操作系统在这类事情上已经好多了。

-- 来源 -- About Face 3交互设计精髓

9. If double-clicking is composed of single-clicking twice, it seems logical that the first thing double-clicking should do is the same thing that a single-click does.
如果双击由两次单击组成,逻辑上似乎应该是双击首先要完成与单击相同的事情。

-- 来源 -- About Face 3交互设计精髓

10. Sure, they can protect us from fatal errors, but scolding isn’t the same thing as protecting.
当然,这样可以防止我们犯严重的错误,但责备不同于保护(图中英文的意思是锤子错误:用力超出范围,钉子不幸弯曲)。

-- 来源 -- About Face 3交互设计精髓